Astronaut Engine allows you to program different sequences of different types of animations (for example: move, rotate, resize). Everything can be started automatically (programmed) or by external events (a mouse click or any DOM event).
It is coded according to an architecture quite classic: A main loop, a scene manager, a display manager and a sequencer.
Developer: Christophe Leblanc.
Examples of use:
//Instanciate the engine
This document by Christophe Leblanc is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.